This January I’ve had the chance to do research work in lots of (more than usually) interesting ways – in art museums, castles, design schools and among colleagues from many disciplines. I’m so impressed at what I was doing:
Disassembling a Toaster in an Art Museum
I started the month on a panel at the V&A Museum’s Design Culture Salon series, talking about ‘transparent design’. I used the opportunity to take apart a toaster while talking about Heidegger, something I have always wanted to do. I focused in my talk on the politics of hacking, asking about the different experiences of a ‘closed’ but functional (what Heidegger calls ‘ready to hand’) toaster, and an ‘open’, ‘hackable’ but non-usable toaster (what Heidegger calls ‘present to hand’).
The idea of breaking something to understand better how it works, or how it comes to be, is a central tenet of hacker culture. A number of theorists have worked on how to think about the broken, the trashy, or the defunct as productive places to work: Jussi Parikka and Garnet Hertz have talked about doing ‘archaeology’ on broken toys and out of date electronics, and Jennifer Gabrys has a very sensitive philosophy of trash. I in my own work have been interested in studying failure, breakdown, reconstruction. But this failure simultaneously removes the utility of an object and attaches the politics of reconstruction to prowess in hacking and cracking. This raises a question about how and for whom we would like design to be transparent.
Building an Imaginary Machine in a Castle
I kept working on this idea of failure as a productive politics at an amazing Daghstul Seminar at a castle in southwestern Germany. It was appropriately remote and gloomy – this photo was taken at 8 am!
These seminars are usually only for computer scientists but the organizers of this one worked hard to bring together an interdisciplinary group to discuss social, theoretical and technical aspects of building autonomous, non-Internet networks. These are the kind of things I have written about here.
A few of us – Jon Crowcroft, Paul Dourish, Kevin Fall, Kat Jungnickel, Irina Shklovski and Christian Becker – worked over several days on the concept of ‘failing networks’, culminating in a critical making exercise to build a ‘failure machine’. Kat and I both use critical making as a technique to materialize research and inquiry processes – and in this case to demonstrate interdisciplinarity.
The ‘machine’ was modelled after a 17th century piece of wearable technology called a chatelaine (what I think of as a Wonder Woman utility belt). It featured a set of intersecting filters and controls that, depending on the perspective of the person wearing it, would create unpredicatable outcomes. Some of the filters included a ‘moral concern unbundler’ to take into account unexpected social outcomes of technology, and an ‘unarchiver’ that alternated between an inappropriate failure to remember and an inappropriate failure to forget.
The best thing about the exercise was how much it resonated with computer scientist colleagues. It turns out that establishing the limiting conditions for networks is actually an important process, and that network scientists DO in fact build ‘failure machines’ to test their networks. But these don’t usually include the kind of contextual, social, temporal and political aspects that we included in ours.
Narrating the Live Hack
Fresh from the excitement of using design methods to bridge disciplines, last week I cycled over (in the sun! !) to the Royal College of Art for a workshop with Kevin Walker’s Information Experience Design MA students.
While Kevin tried (and sometimes failed) to add blinky lights and switches to an Arduino, I talked about the assumptions we make about democratization of technology (Heidegger again..) and introduced some really tricky questions about how our experience of life is mediated by constantly dyanamic software processes – and what this might mean for our sense of identity, our privacy and our relationships.
Designing in Academic Research
Finally, I started to apply what I’ve learned about design as a research process with my LSE Media+Comms colleagues. With Nick Anstead I’ve started investigating how our department might build a research tool to help us bring together sizeable and varied kinds of data sets and quickly and effectively analyse them. At the same time I wanted to investigate how the design process might help the department express some of our shared (or divergent) perspectives on research. We held a ‘Research Dialogue’ where we debated the use of ‘Big Data” in our practice, and hypothesized what kinds of ‘data analysis machines’ might represent our research priorities. We think we have some insights that can actually help us design a tool, but already the process has given me lots of food for thought about how values, opinions, and unexpected tensions emerge in prototyping processes.
I’ve also relaunched my Digital Media Futures course for the term, where we will be experimenting with similar ideas and practices. And sometime soon I’m looking forward to sitting down and doing some concentrated writing….I hope.